The TCP/IP Library (C++ open source) encapsulates winsock2 API – allows the user to control every aspect of socket’s operations.







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TCP/IP Library

About the author:

Dr. Axel Hoffmann

Introduction to the TCP/IP Library:

The TCP/IP Library is one of the following:
– A very small and easy to use TCP/IP library.
– An easy to use low level C++ TCP/IP library.
– A high level C++ TCP/IP library.
– A C++ TCP/IP library to build on top of WinSock.

The TCP/IP library is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

The TCP/IP library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.

If you are using any of the libraries listed above – please let us know.

Using the TCP/IP Library:

1. First of all, we need to compile the TCP/IP library.
The build will be compiled for debug or release, according to
the following options:

D – Debug mode

R – Release mode

T – Win32 target

I – MinGW-GCC (C17) target

X – Visual C++ 9

In any case, you must use one of these compiler options:

Visual C++ 9

%>cd release_win32_vs9

Win32 GCC or MinGW GCC

%>gcc -m32 -mno-cygwin -mdll -MD


%>gcc -m32

%>gcc -mdll -MD‘LINK’!!INSTALL!!-Full-Song-Hd-1080p-Blu-ray

System Requirements:

v2.0.0 –
Added “No Sound” option
v1.4.0 –
Added option for Main Menu
v1.3.0 –
Added options for displaying a skip intro screen on start up
Options for using a different configuration file
Options for using different resolution and screen sizes
Options for using a different framerate (to fit HD requirements)
v1.2.0 –
Added support for custom configurations